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Re: dual e3d

Posted: Thu Apr 03, 2014 12:17 am
by Tinyhead
That's awesome! Looks super clean! Some of the other setups and results I've seen are nothing compared to what you've got running there.

Re: dual e3d

Posted: Thu Apr 03, 2014 11:43 am
by 0110-m-p
That looks awesome. I'm assuming you used ABS for all the mounts? Seems like PLA that close to the nozzle/heater cartridge would warp really quick due to heat.

Re: dual e3d

Posted: Thu Apr 03, 2014 6:34 pm
by bubbasnow
yar it is orange abs, you could probably get away with PLA, i would just wrap the heater blocks with insulation first.

Re: dual e3d

Posted: Sat Apr 05, 2014 2:02 pm
by bubbasnow
alrighty so i have replaced my temp solution for the dual ezstruders with this.

[img]https://lh6.googleusercontent.com/-OLX6 ... 114447.jpg[/img]

It fits in the standard holes but i had to drill 2 for the filament to feed down. i am also using some of those filament spool rollers using nylon drawer wheels
[img]https://encrypted-tbn0.gstatic.com/imag ... D30o9k5oER[/img]

Re: dual e3d

Posted: Sat Apr 05, 2014 2:12 pm
by Eaglezsoar
Nice job!
Would you still have the stl for the dual ezstruder mount?

Re: dual e3d

Posted: Sat Apr 05, 2014 2:53 pm
by bubbasnow
Eaglezsoar wrote:Nice job!
Would you still have the stl for the dual ezstruder mount?
i have a tiny revision i need to make before i share :) stay tuned

Re: dual e3d

Posted: Sat Apr 05, 2014 3:08 pm
by bubbasnow
ok here ya go

Re: dual e3d

Posted: Sat Apr 05, 2014 3:10 pm
by Eaglezsoar
bubbasnow wrote:
Eaglezsoar wrote:Nice job!
Would you still have the stl for the dual ezstruder mount?
i have a tiny revision i need to make before i share :) stay tuned
Thanks!

Re: dual e3d

Posted: Tue Apr 22, 2014 9:22 pm
by bubbasnow
Alright so with dual extruders comes....printed then dissolved support material.

[img]https://lh4.googleusercontent.com/-AC_K ... 191314.jpg[/img]

[img]https://lh4.googleusercontent.com/-jg_i ... 191319.jpg[/img]

[img]https://lh3.googleusercontent.com/-GZtZ ... 191431.jpg[/img]

Re: dual e3d

Posted: Wed Apr 23, 2014 9:05 am
by Tinyhead
I've always been curious to see just how clean the print comes from the dissolving.

Looks like you've got things pretty figured out with the dual setup. That cube looks pretty tight!

Re: dual e3d

Posted: Wed Apr 23, 2014 9:57 pm
by bubbasnow
[img]https://lh4.googleusercontent.com/-KCAs ... 184521.jpg[/img]

ramus from league of legends

Re: dual e3d

Posted: Wed Apr 23, 2014 11:13 pm
by Prozac
Awesome that support looks fake in that image like it was photoshop'd for some reason , maybe thats because its kinda floating off the object , either way cant way to see the cleaned up version. And whats is it btw , spiked helmet for Doomsday preparation , lol. Hmmm.

Re: dual e3d

Posted: Wed Apr 23, 2014 11:46 pm
by bubbasnow

Re: dual e3d

Posted: Sat Apr 26, 2014 3:26 pm
by bubbasnow
bubbasnow wrote:Alright so with dual extruders comes....printed then dissolved support material.

[img]https://lh4.googleusercontent.com/-AC_K ... 191314.jpg[/img]

[img]https://lh4.googleusercontent.com/-jg_i ... 191319.jpg[/img]

[img]https://lh3.googleusercontent.com/-GZtZ ... 191431.jpg[/img]

Alright so an update to this cube.

i had found some 95% tech grade d-limonene locally.... and after 4 days this is the progress

[img]https://lh5.googleusercontent.com/-9C2N ... 131743.jpg[/img]

[img]https://lh5.googleusercontent.com/-xdVv ... 131733.jpg[/img]

I think the fact that its 95% TG, instead of the recommended 97% FoodGrade has a little to do with how slow it dissolves, but what is having a more direct affect is the fact that the supports were printed as a solid instead of a typical support structure. The rammus i showed in a earlier post should disolve much faster because of the ammount of exposed surface area of the HIPS.

or this f16 that is about done

[img]https://lh6.googleusercontent.com/-lz2q ... 132431.jpg[/img]
[img]https://lh3.googleusercontent.com/-GWdH ... 132443.jpg[/img]

Re: dual e3d

Posted: Sat Apr 26, 2014 4:10 pm
by bubbasnow

Re: dual e3d

Posted: Sat Apr 26, 2014 4:48 pm
by JohnStack
I assume you're going to hand finish the rest! Looks very cool. You're a pioneer!

Re: dual e3d

Posted: Sat Apr 26, 2014 5:56 pm
by Eaglezsoar
Looks like a great way to add and remove support structures without damaging the part.

Re: dual e3d

Posted: Mon Jun 02, 2014 5:55 pm
by gestalt73
Hey Bubbasnow,

This may seem like like a strange question, but have you noticed a difference in surface finish/alignment/quality when mounting the E3Ds under the print carriage like that?

I seem to remember getting really clean prints before I upgraded and mounted the E3D underneath the print carriage. Now my external perimeters aren't quite as clean as they were before. They're not bad, but they're not perfect anymore either. I'm trying to track down the cause.

I'm going to remount a single extruder high in the carriage again to see if that's the cause. If it is, I guess I'll need to design another carriage where I can mount the duals high instead of low.

Re: dual e3d

Posted: Mon Jun 02, 2014 8:43 pm
by bubbasnow
i have not seen this, but i can see how it could be a problem

Re: dual e3d

Posted: Mon Jun 02, 2014 11:39 pm
by nitewatchman
I think that this may be the result of the gimbaling effect of the effector platform. If the platform can we wiggled about the vertical axis the centerline of the extruder can be made to rotate in a slight arc realitive the the part Z-axis.

If the tip of the extruder is on the face of the platform (not practicle from a clearance srtandpoint), the rotation occurs about the tip and there is no side to side motion since the radius to the tip of the extruder is essentially zero. If the tip is moved away from the platform the radius increases and the side to side motion for a given angle of rotation increases.

This may increase the alignment error or maybe not. On second thought just ignore this post and strike it from the record.

nitewatchman

Re: dual e3d

Posted: Tue Jun 03, 2014 1:35 am
by gestalt73
Actually nitewatchman, that's what I've been wondering.

Knowing that every discrete position is only an approximation, there's going to be a small error in every position and movement, and any error in position or angle of the effector plate would be magnified the farther away you get from the carriage.

I suspect that for every motion there is a very slight tilt one direction or another, which wouldn't be important with a standard mount, but would stand out more on the low mounted hot end.

I'm going to switch back to a single extruder high mount and see if I notice a difference. I should be able to get to that this week.

I'll print out a pair of parts with the same settings and compare.

Re: dual e3d v5 mount for rMaxV1 with abs parallel 2 y axis

Posted: Sat Jun 07, 2014 2:30 pm
by bubbasnow
updated title of post to make this more clear..

Re: dual e3d v5 mount for rMaxV1 with abs parallel 2 y axis

Posted: Sat Jun 07, 2014 2:38 pm
by JohnStack
bubbasnow wrote:updated title of post to make this more clear..

And the bromance continues!!!

Re: dual e3d v5 mount for rMaxV1 with abs parallel 2 y axis

Posted: Sat Jun 07, 2014 5:24 pm
by bubbasnow
JohnStack wrote:
bubbasnow wrote:updated title of post to make this more clear..

And the bromance continues!!!
THEY made me do it