Why you should NEVER use SketchUp, which is a steaming pile of crap.

http://www.sketchup.com/
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626Pilot
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Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby 626Pilot » Thu May 12, 2016 1:41 am

SKETCHUP IS COMPLETELY AWFUL FOR DESIGNING PARTS FOR 3D PRINTING.

Do yourself a favor and learn Autodesk or something else. ANYTHING else. It looks easy to use, in the same way that spiderwebs look transparent to many insects. Indeed, you may use it for several hours and never have a problem - until you do, and then you find yourself taking twice as much time to fix your part.

SketchUp is usually okay if you're designing large things, like houses. However, its internal resolution limits, and tendency to move vertices 0.0004 mm in some random direction, or rotate something 0.03 degrees out-of-plane, mean that you will spend MANY hours repairing geometry that your "easy-to-use" modeler needlessly screwed up. You'll find that you extrude something next to something else, and one of the extrusions is inexplicably leaning off to the side by a fraction of a degree, so that nothing lines up. Or, you'll draw some lines on a flat plane, and find that those lines cannot create a polygon on that plane no matter what you do. It will simply refuse to recognize lines you drew directly on a plane, as being on that plane. Even if you extrude the polygon through the plane and ask it to find the intersection, it will claim that there is no intersection, even though the polygon is literally passing through the plane, and by the rules of mathematics and geometry, obviously IS intersecting the plane.

The Boolean tools, which they charge hundreds of dollars for - tools that let you intersect, do unions, cut, trim, etc., in 3D - do not work. Using these tools will eat holes in your geometry that you will NEVER be able to fix. You will find yourself having to scale things up 10x, perform whatever operation, and then scale them back down 10x, to work around this.

Also, there is no sphere tool. You have to draw an ellipse and use the Follow Me tool, and half the time, the resultant "sphere" will be full of holes.

The STL export plugin works, but usually introduces small errors that you have to fix with NetFabb. Sometimes the errors are bigger, and you have to re-create faces and hope it doesn't chew everything up.

I don't know who designed this festering barrel of sewage, but I'm beginning to see why Google spun this terrible waste of time and money off to Trimble. I'm guessing that they didn't want to have this sadistic, root-canal-like crap associated with their company.

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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby Andre B » Thu May 12, 2016 7:01 am

And just in case I missed your meaning.
You don't like SketchUp. ;)

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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby DeltaCon » Thu May 12, 2016 7:09 am

In my minor experience with SketchUp I found the simple stuff really easy to make. But the limits of an easy part are reached rather quickly indeed. Lot's of functions have different outcomes each time. And I didn't even dare trying to draw accurate measurements. I love the intuitive way of drawing though. Since I come out of the graphical design corner, and not from a technical design corner, I find myself lost pretty quickly while trying anything else that is on the market. Can you recommend a 3d drawing tool that has a not too steep learning curve?
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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby Windshadow » Thu May 12, 2016 8:55 am

OnShape is great if you can't afford the expensive per seat costs of the old standards.
but like any of them you have to invest the the time in learning it

i love being able to tweak stuff in the iOS version as well as reworking stuff on the old 2009 vintage macbook pro i use for the printer.

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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby 626Pilot » Thu May 12, 2016 10:42 pm

Autodesk Fusion 360 is $25/month if you buy it annually ($300/year). I'm looking at that, and also DesignSpark Mechanical, which is free.

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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby Holy1 » Fri May 13, 2016 8:07 am

Fusion 360 is free for hobbyists.
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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby 626Pilot » Sun May 15, 2016 9:51 pm

I'm debating whether to build a Windows machine to run either Fusion 360 or DesignSpark Mechanical. DSM definitely doesn't work in a Windows VM (not even slowly), and I'm betting Fusion 360 won't either. SketchUp does work in a VM, at least the version I have. No idea whether SU2016 can do that.

I'd love to use Fusion 360 for free, but I'm doing paid work, and I need to keep everything above-board. It might be better to use it than anything else, as it is one of the industry standards, and possibly the most important one. I don't know any architects who use software from anyone other than AutoCAD. Some of them use SketchUp for rendering, but the don't take it seriously for any real design work.

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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby teoman » Mon May 16, 2016 2:53 am

As far as i can remember if you make less than 100k usd a year it is still free.
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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby wkarraker » Sun May 22, 2016 2:25 am

Excellent observation about SketchUp. I was approached by one of our 3D designers about a project his wife was working on. Seems they were using SketchUp Pro for a building proposal to a foreign client. When the client wanted a 3D print of the new design they attempted to upload it to Shapeways and it promptly failed every test for printability. I imported the file into my 3D application of choice and easily found over 200,000 unconnected polygons and isolated planes that made the STL unusable with any 3D printer I could think of. The application may make pretty pictures but it is a terrible choice for 3D printing.

I use Cinema 4D R17 and love it for modeling. It recently received a mesh check feature for locating non planar polygons, mesh errors, complex points, non-manifold objects and more, it highlights each problem with different colors and provides a count of each type of error. While it's not a free application I'm certainly glad our company uses it.

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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby ramai » Mon Aug 29, 2016 12:11 pm

You have some valid points Pilot. I use sketchup almost exclusively, and your criticisms are valid. Things like having to scale because it can't handle small geometry are dumb things they should have fixed ages ago. Other things too like only being able to punch in the radius of a circle instead of the diameter. It's really limited when it comes to organic shapes, and unless you are SUPER careful, you pretty much are guaranteed a trip through netfabb.
The only thing I can say in defense of it, is once you understand it, and figured out work around for its quarks, it is useful for pumping something out pretty quick.
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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby bvandiepenbos » Wed Aug 31, 2016 10:48 am

Fusion360 is awesome!
It IS free if you make less than 100k per year with it. Maybe it's 300k? can't remember

Oh, and it does excellent 3D CAM tool paths for your CNC machines
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Re: Why you should NEVER use SketchUp, which is a steaming pile of crap.

Postby joe » Wed Aug 31, 2016 12:42 pm

bvandiepenbos wrote:Fusion360 is awesome!
It IS free if you make less than 100k per year with it. Maybe it's 300k? can't remember

Oh, and it does excellent 3D CAM tool paths for your CNC machines


/\ /\ Fully agree, Awesome program. Constant updates and improvements.


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